
Pixels of the Past: CONSCRIPT Edition.
Pixels of the Past: Australia's Game Legacy CONSCRIPT Edition
Pixels of the Past is an open-source, non-commercial project celebrating Australian-made video games. The project enables players to "jump" through reimagined levels, collect fun facts, and discover the legacy of classic Aussie games in this playful tribute to Australia’s gaming history!
The CONSCRIPT Edition lets players explore a platforming level inspired by the original CONSCRIPT (2024), collecting facts about the game along the way.
Disclaimer:
This game is a homage to the original, inspired by its legacy and offering insight, but it isn’t the original.
Controls
The following diagram illustrates the controls for the game prototype.

Credits
- Font
- Veteran Typewriter Font | Dafont.com. (n.d.). https://www.dafont.com/veteran-typewriter.font
- Music (All CC0)
- Menu: https://opengameart.org/content/weltherrscher
- Stage 1: https://opengameart.org/content/a-path-which-leads-to-somewhere
- Stage 2: https://opengameart.org/content/at-the-end-of-hope-cosmic-creature-singularity-emmama-vs-vitalezzz
- Stage 3: https://opengameart.org/content/dark-cavern-ambient
- Stage 4: https://opengameart.org/content/to-battle
- Stage 5: https://opengameart.org/content/war-never-changes
- Stage 6: https://opengameart.org/content/aftermath
- Victory/End: https://opengameart.org/content/victory-0
- Sound Effects (All CC0)
- Gunshots/etc: https://opengameart.org/content/25-cc0-bang-firework-sfx
- Footsteps: https://opengameart.org/content/footsteps-leather-cloth-armor
- Pickups: https://opengameart.org/content/equipment-clicks-ii
- Death Sounds: https://opengameart.org/content/male-gruntyelling-sounds
- Impacts: https://opengameart.org/content/impact
- Paper: https://opengameart.org/content/various-paper-sound-effects
- Facts: https://freesound.org/people/Tshire22001/sounds/765880/
- Equip: https://freesound.org/people/Tshire22001/sounds/765880/
- Keys: https://freesound.org/people/PurpleGanjas/sounds/521606/
- Doors (Open/Close): https://freesound.org/people/Profispiesser/sounds/583238/
- Doors (Locked): https://freesound.org/people/shelbyshark/sounds/444704/
- Cave-in: https://freesound.org/people/craigsmith/sounds/675733/
- Stage1/End ambience: https://freesound.org/people/mshahen/sounds/614273/
- Stage 2 ambience: https://freesound.org/people/guidofm/sounds/839653/
- Stage 3 ambience: https://freesound.org/people/Bowesy/sounds/691481/
- Stage 5 ambience: https://freesound.org/people/IanStarGem/sounds/478812/
- Stage 4/6 ambience: https://pixabay.com/sound-effects/film-special-effects-weapon-ambience-world-war-ii-battlefield-01-153373/
- Models, Environments, Etc:
- Textures: https://polyhaven.com/textures
- Ending Clouds: https://free-game-assets.itch.io/free-sky-with-clouds-background-pixel-art-set
- Everything else created with Blender and ASEPRITE by John Abel.
Original Game:
CONSCRIPT (2024) is a critically acclaimed survival horror game set in the claustrophobic trenches and bunkers of Verdun during World War I. Developed by solo Australian developer Jordan Mochi under the studio name Catchweight Studio, players manage scarce resources, solve environmental puzzles and navigate historically grounded horror whilst uncovering the fate of a missing brother.
You can find and play the original game on Steam.




Comments
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Well gawd dauym, way to make us all look bad lmao. Good stuff!